unity

Unity Hints Part 1

This is the first post in a series about hints for working with Unity. Those are just smaller things I come across and find interesting or helpful to know. Since I don’t have time to write an entire blog post about every of those topics or the hint is only so small that it doesn’t deserve its own entry, I’ll collect them for this series. In each post I’ll provide a few. Here are the first of them.

Author: Florian Graf | Published: 2019-09-28

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Choosing a game engine

There are many game engines and libraries out there. I had a look at several of them but in the end decided to go with Unity. Here is a short explanation as to why I chose Unity.

Author: Florian Graf | Published: 2019-04-23

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